var x = 20;
var y = 0;
var speedx = 4;
var speedy = -3
var posx = 8;
function setup() {
createCanvas(400, 400);
}
function draw() {
background(220);
move();
limits_bounce();
shape(20);
}
function move(){
x = x+speedx;
y = y+speedy;
}
function limits_bounce() {
if ( (x>width) || (x<0) ){
speedx = speedx *-1;
}
if ( (y>height) || (y<0) ){
speedy = speedy *-1;
}
}
function shape() {
ellipse (x,y,20,20);
ellipse (x/2,y,20,20);
}